3D Character Animation Reel
Demo Reel Breakdown
Shot 1 (00:01 - 00:20) -“Fangirl Struggles”: Personal project
Responsible for all keyframe animation and camera layout in Maya 2020
Lighting and rendering by Guney Tanriverdi
Amy rig provided by CG Spectrum
Bg/prop assets provided by Turbosquid
Shot 2 (00:21 - 00:24) - Tiger Run: Personal project
Responsible for all keyframe animation in Maya 2020
Companion X rig provided by CG Spectrum
Shot 3 (00:24 - 00:35) - “Modern Dance”: Personal project
Responsible for all keyframe animation, camera layout, lighting/rendering in Maya 2020
Jill rig provided by Joe Daniels' Body Mechanics Rigs - Mega Pack
Bg/prop assets provided by Turbosquid
Shot 4 (00:35 - 00:50) - “I Don't Work Here”: Personal project
Responsible for all keyframe animation and camera layout in Maya 2020
Albert rig provided by iAnimate
Marty rig provided by iAnimate
Bg/prop assets provided by Turbosquid
CJ ENM Logo Animation
Working with Director Jeff Han and the Elastic team once again, I helped create the newly remastered logo animation for CJ ENM, a South Korean entertainment and media company. I was in charge of animating the little girl character and cleaning up the animation for the little boy character on the screen right.
Arcane | Character Trailers
I had the opportunity to work on the facial animation with Director Jeff Han and the Elastic team for the Arcane - Character trailers. We worked alongside with Riot Games to craft four character-based trailers connecting Netflix animated series Arcane to their League of Legends game.
Show footage provided by Fortiche for Elastic promotional edit. Additional design and character animation by Elastic.
To see the individual character trailers: https://www.behance.net/gallery/132461597/ARCANE-Character-Trailers